V67 Deep Sea LoRA for Flux, Krea 2 and Z Image Turbo. Abyssal Depths, Lost Kingdoms, Liquid Dreams
Model source
Source description
V67 Deep Sea LoRA for Flux, Krea 2 and Z Image Turbo. Abyssal Depths, Lost Kingdoms, Liquid Dreams
https://civitai.com/user/angelomaiota/models
https://civitai.red/user/angelomaiota/models
Premise: If you decide to use my model, I will give you 500 Yellow Buzz if your image is chosen for the cover of "CIVITAI", even if used in combination with other models.
R+ images will be hidden from the gallery. LoRA model trained with Flux, Krea 2 and Z Image Turbo.
Sources
1 sourceModel artifacts
1 artifactV67_Deep_Sea_Seabed-000001.safetensors
safetensors · 18.4 MB · SHA-256 0aafbdf40728…f446 · Civitai
DownloadSource excerpts
1 excerptSource context: 307 downloads · Type LORA · Base model Flux.1 D
Putting a Like to the V67 models is worth more than giving me Buzz (yellow/green).
Overview
Descend into the V67 Deep Sea — a boundless underwater universe where sunlight fades into bioluminescent twilight, where ancient ruins of Atlantis crumble beside coral gardens, and where mermaids glide past shipwrecks trapped in glass bottles. This LoRA captures the haunting beauty and mystery of the deep ocean, from sunlit shallows to pitch-black abyssal plains. Optimized exclusively for Flux, it delivers stunning textures of water, light rays, organic forms, and submerged architecture.
Base Model: Flux (Schnell / Dev / Pro) Trigger Word: V67 Seabed Alternative Triggers: V67 deep sea , abyssal V67 , sunken world
Why Flux + Deep Sea?
Flux excels at rendering volumetric light , translucent materials , and complex organic shapes — essential for believable underwater scenes. The combination produces generations with true depth, caustic light patterns, and realistic water distortion.
CapabilityWhy Flux ExcelsWater & Caustics Flux naturally simulates light filtering through water, creating beautiful ray patterns and surface caustics Bioluminescence Soft glowing organisms retain their luminosity without becoming neon or artificial Depth & Atmosphere Natural fogging, color shift to blue/green with distance, and suspended particles (marine snow) Organic Textures Coral, fish scales, seaweed, and skin of sea creatures rendered with fine detail Underwater Architecture Ruins and lost cities look ancient, weathered, and convincingly submerged
Signature Style Elements
Sunken Ruins & Lost Cities Atlantis-inspired architecture overgrown with coral, ancient stone tablets, statues covered in barnacles, glowing orbs embedded in walls.
Mermaids & Tritons Elegant merfolk with iridescent tails, pearl ornaments, seaweed hair, underwater palaces, tridents, and mysterious expressions.
Creatures of the Abyss Bioluminescent jellyfish, anglerfish with glowing lures, giant squids, deep-sea dragons, and alien-like translucent beings.
Ships in Bottles (Storm Scenes) Miniature galleons inside glass bottles, tossed by tiny tempest waves, lightning flashing inside the glass, resting on sandy beaches or coral beds.
Coral Reefs & Colorful Fish Multicolor coral gardens, clownfish hiding in anemones, seahorses curling around sea fans, parrotfish, angelfish, and schools of shimmering sardines.
Lost Atolls & Underwater Lakes Remote tropical atolls with turquoise lagoons, submerged sinkholes (cenotes), and even underwater lakes (brine pools) with distinct shorelines.
Glaciers & Frozen Depths Icy underwater caves, icebergs above dark water, ghostly white creatures adapted to freezing abysses.
Trigger Words & Usage
TriggerBest Use Case V67 Seabed Primary trigger — place at the end of prompt for full deep-sea immersion V67 deep sea Slightly lighter, good for surface/underwater hybrid scenes abyssal V67 Emphasizes darkness, pressure, mysterious deep zones sunken world Focuses on ruins and lost civilizations V67 merfolk Specifically for mermaids/tritons
Recommendation: Use V67 Seabed at the end of your prompt, before quality tags. For ship-in-bottle scenes, add glass vessel, storm scene, V67 Seabed .
Optimized Settings for Flux
ParameterFlux SchnellFlux Dev / Pro LoRA Weight0.55 – 0.750.65 – 0.85CFG Scale2.0 – 3.53.0 – 4.5Steps4 – 620 – 30SamplerEulerEuler, DPM++ 2M KarrasGuidance2.5 – 3.53.5 – 4.5
Starting Point Recommendations
GoalLoRA WeightCFGNotes Subtle underwater atmosphere0.603.0Style as enhancementBalanced deep-sea integration0.703.5Sweet spot for most promptsStrong abyssal dominance0.804.0Rich details, darker scenesShip in a bottle (detailed)0.754.0Keep the bottle recognizable
Sample Media Prompts (Flux-Optimized)
Prompt 1 – Lost Atlantis & Coral Reef
V67 Seabed, lost Atlantis, coral reef, clownfish, multicolor corals, ancient ruins, hidden city -- underwater view of a sunken Atlantean temple with glowing cyan spires, a clownfish swimming near bright orange and purple corals, rays of light piercing from the surface, forgotten depths
Prompt 2 – Ship in a Bottle with Storm Scene
V67 Seabed, ship in bottle, storm scene, glass vessel, tempest waves, sandy beach, forgotten depths -- extreme close-up of an old glass bottle lying on wet sand, inside it a tiny galleon tossed by miniature lightning and waves, dramatic dark sky reflected on the glass, V67 Seabed
Prompt 3 – Mermaids & Abyssal Creatures
V67 Seabed, mermaids, tritons, glowing abyss, bioluminescent jellyfish, ancient wrecks -- a graceful mermaid with a pearl-white tail swimming past a crumbling shipwreck, glowing jellyfish drifting around her, deep blue water, mysterious atmosphere, V67 Seabed
Prompt 4 – Lost Atoll & Underwater Lake
V67 Seabed, lost atoll, turquoise lagoon, underwater lake, brine pool, tropical fish -- aerial split view of a remote tropical atoll with clear turquoise water, below the surface a distinct brine lake with its own shoreline, colorful fish swimming around the edges, V67 Seabed
Prompt 5 – Glaciers & Frozen Depths
V67 Seabed, glacier, iceberg, frozen abyss, ghostly white creatures, icy cave -- underwater view of a massive iceberg above, dark freezing water below, translucent ice formations, a pale giant squid drifting in the shadows, V67 Seabed
Negative Prompt (Flux-Compatible)
Flux responds well to minimal negative prompting. Use this concise version:
nsfw, low quality, worst quality, ugly, blurry, photograph, photorealistic, modern plastic, digital, futuristic, sci-fi, space, text, watermark, signature, out of frame, cropped, jpeg artifacts
Example Generations (Tested on Flux)
The Sunken Library
an ancient underwater library with stone shelves covered in coral, books floating between the pillars, a mermaid reading a glowing tome, rays of light from a collapsed ceiling, V67 Seabed, mysterious atmosphere
Seahorse & Coral Garden
close-up of a vibrant orange seahorse curling its tail around a sea fan, background of multicolor coral, soft sunlight filtering through water, macro underwater photography style, V67 Seabed
The Bottled Tempest
an antique glass bottle on a stormy beach, inside a tiny three-masted ship battling lightning and waves, dramatic clouds overhead, V67 Seabed, cinematic lighting
Abyssal Dragon
a deep-sea dragon with translucent fins and glowing blue spots, swimming above a hydrothermal vent, pitch-black water, eerie and majestic, V67 Seabed, detailed creature design
Lake of the Depths
an underwater lake (brine pool) with a clear shoreline on the seabed, dead crabs around the edges, a sunken rowboat half in the pool, surreal and scientific illustration style, V67 Seabed
What This LoRA Excels At (With Flux)
✅ Marine life — clownfish, seahorses, jellyfish, anglerfish, squids, whales, mermaids, tritons ✅ Underwater environments — coral reefs, abyssal plains, lost cities, atolls, brine pools, icy depths ✅ Ruins & artifacts — Atlantis-style architecture, statues, amphorae, submerged temples ✅ Ships in bottles — miniature vessels inside glass, storm effects, beach settings ✅ Light & water — caustics, light rays, bioluminescence, depth fog, color shifting to blue/green ✅ Surface interactions — split views (above/below water), reflections, waves ✅ Lakes & glaciers — freshwater underwater scenes, ice caves, freezing abyss
Limitations (Flux-Specific Notes)
⚠️ Extremely dark abyssal scenes may lose detail — add glowing creatures or bioluminescence to retain interest. ⚠️ Ship in a bottle works best when the bottle is clearly visible (add glass vessel ). Very tiny ships may become distorted. ⚠️ Mermaid faces can be inconsistent at very low weights — keep LoRA weight ≥ 0.65 for merfolk. ⚠️ Underwater lakes (brine pools) need explicit description of the shoreline inside water. ⚠️ Flux Schnell users: keep prompts shorter; fast model reduces some fine texture detail.
Prompting Tips for Best Results with Flux
Do This: [subject] in [underwater setting], [lighting/atmosphere], [specific creatures/ruins], V67 Seabed
Example Good Prompt: a mermaid with a silver tail resting on a stone throne covered in coral, surrounded by glowing jellyfish, ancient Atlantean columns behind her, warm light rays from above, V67 Seabed
Keywords That Strengthen the Style:
coral, reef, kelp, seaweed, barnacles, sponges
ruins, temple, statue, column, lost city, Atlantis
bioluminescence, glowing, light rays, caustics, sunbeams
abyss, trench, hydrothermal vent, brine pool
mermaid, triton, sea dragon, kraken, seahorse
bottle, glass vessel, galleon, storm, tempest
atoll, lagoon, turquoise, iceberg, glacier
Avoid:
Overloading with contradictory lighting (e.g., "bright sunny day and deep abyss")
Modern elements (plastic, scuba tanks, submarines — unless desired)
Extremely short prompts (Flux needs context for underwater physics)
Comparison: Deep Sea Across Different Bases
AspectSD 1.5 / SDXLZ Image TurboFlux (This Model) Water CausticsGoodVery Good Outstanding BioluminescenceModerateGood Excellent Mermaid AnatomyFairGood Very Good Ship in Bottle DetailModerateGood Excellent Depth & AtmosphereGoodVery Good Outstanding LoRA Weight Range0.7–0.90.65–0.850.6–0.8
The Philosophy Behind V67 Deep Sea
The deep sea is Earth's final frontier — a place of wonder, terror, and beauty. From the sunlit coral gardens to the crushing abyssal plains, from the mythical sirens of ancient sailors to the real bizarre creatures of the Mariana Trench, the ocean holds our collective dreams and nightmares.
"The sea is only the embodiment of a supernatural and wonderful existence." — Jules Verne
V67 Deep Sea celebrates:
The mystery of unexplored depths
The elegance of marine life forms
The romance of lost civilizations
The solitude of underwater landscapes
The magic of creatures that glow in the dark
This LoRA is for dreamers who look at the ocean and see not just water, but stories.
Training Details (For Reference)
Dataset: 60 high-quality deep-sea themed images
Trigger Integration: V67 Seabed embedded in all captions
Training Resolution: 1024x1024 (Flux native)
Recommended Inference Resolution: 1024x1024 or 1536x1024 (for wide reef/atoll shots)
Content Coverage: Marine creatures (30%), Ruins & Atlantis (25%), Ships in bottles (15%), Mermaids (15%), Environments & Atolls (15%)
Quick Start Guide
Load Flux (Schnell, Dev, or Pro)
Load V67 Deep Sea LoRA at weight 0.65–0.75
Set CFG to 3.0–4.0
Write your prompt with descriptive elements (creatures, setting, light)
Add V67 Seabed at the end
Generate and dive into the abyss
Example Workflow
text
Model: Flux Dev LoRA: V67 Deep Sea (weight 0.7) CFG: 3.5 Steps: 25 Sampler: Euler
Prompt: a lost Atlantean city at twilight, glowing coral growing on stone arches, a mermaid swimming through the ruins, rays of sunlight piercing the surface, V67 Seabed
Negative: nsfw, low quality, photograph, modern, plastic, digital, text, watermark
Curated Prompt Ideas by Category
Mermaids & Tritons
a regal mermaid queen with an opalescent tail, seated on a throne of giant clamshells, surrounded by triton guards with tridents, undersea palace with pearl decorations, V67 Seabed
Ships in Bottles
a clipper ship inside a corked glass bottle, stormy waves and lightning inside the bottle, the bottle resting on a wooden pier at sunset, reflection of the storm on the glass, V67 Seabed
Coral Reefs & Fish
a school of orange clownfish darting among purple and green anemones, a blue starfish on the sand, bright yellow corals in the...