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Image to Sprite Sheet Workflow, LOW VRAM

Create spritesheet from 1 full body image.

TareaImagen a imagenFamiliaFLUXVRAM estimadaNot yet characterizedBcalidad

Perfil de ejecución

Acceso
Flujo externo
Estado
Publicado
Fuente
Civitai
Actualizado
25 oct 2026

Descripción de la fuente

Create spritesheet from 1 full body image.

Required workflows

To make a spritesheet from a single image, you need 3 workflows:

Pose Selector: https://civitai.com/models/1774551

WAN2.1 Seamless loop: https://civitai.com/models/1779212/wan21-seamless-loop-with-presets-low-vram-and-fast-lora-workflow

WebP Animation To SpriteSheet: https://civitai.com/models/1779346

and some image editing software (GIMP, Photoshop, Paint.NET)

How to use

Get full body image

In Pose Selector generate image in "default pos". Why? Because Flux Kontext changing anatomy, in the generated images anatomy will be the same, but it will differ from the reference image.

And generate Run, Jump and Sit poses.

All characters should look in one side, not like in my example, where "Run" pose looking in right side, but others in left.

You need to rescale generated pose images to 1 scale. Like that.

Pose images with correct scale, put in WAN2.1 Seamless loop

First frame and Last frame should be the same.

For default pose, you need to use "Idle anim" preset

For Jump pose, you need to use "Jump anim" preset

etc.

Ok, by now you have a good WebP animations. Next step, is to remove background from animation and put every frame in spritesheet, for that, use WebP Animation To SpriteSheet .

Done.

What you need

Model files
0 GiB

Remaining hardware or download-size estimates are not available yet.

Requisitos

Paquetes de nodos

2
  • comfyui-kjnodes

    Encontrado

    Paquete de nodos · Registry

  • comfyui-rmbg

    Encontrado

    Paquete de nodos · Registry

Comentario generado por IA

Explicación generada por IA basada en los detalles de la fuente y la configuración. Las sugerencias están claramente identificadas.

Propósito

  • Use this workflow to guide a process that turns one full-body image into a spritesheet: generate Run, Jump, and Sit poses, make WebP animations, then remove backgrounds and assemble the animation frames.

Flujo

  • In Pose Selector, generate a default pose, then create Run, Jump, and Sit poses.

  • Pass the pose images to WAN2.1 Seamless loop to make WebP animations, then use WebP Animation To SpriteSheet to remove backgrounds and assemble the frames.

Entradas y salidas

  • Start with one full-body image; the described process produces WebP animations and a spritesheet made from their frames.

Configuración inicial

  • The instructions call for Pose Selector, WAN2.1 Seamless loop, WebP Animation To SpriteSheet, and image-editing software such as GIMP, Photoshop, or Paint.NET.

Dependencias

  • The listed ComfyUI node packs are ComfyUI-KJNodes and ComfyUI-RMBG.

Configuración

  • Keep the character facing the same direction across poses and resize the pose images to the same scale.

    Sugerencia · sin verificar

  • Use “Idle anim” for the default pose and “Jump anim” for the Jump pose; set the animation’s first and last frames to the same frame.

    Sugerencia · sin verificar

Precauciones

  • The instructions note that Flux Kontext changes anatomy, so generated poses may match one another but differ from the reference image.

  • The listing does not specify a license.

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Fuentes

1 fuente
CivitaiPrincipal
civitai.com/models/1779447

Verificado 19 jul

Extractos de fuentes

1 extracto

Source context: 1131 downloads · Type Workflows · Base model Flux.1 Kontext