Bm v1
This model combines text and image inputs to predict player moves from in-game screenshots for the popular 4X Civilization VI. In use, screenshot inputs are provided and text inputs generated using an LLM.
Fuente del modelo
- Tipo
- Other
- Tamaño del archivo
- 275 MB
- Versión
- vTrained model
- Actualizado
- 31 oct 2026
- Fuente
- Hugging Face
Descripción de la fuente
Multimodal Classification Model (BM-v1)
This model combines text and image inputs to predict player moves from in-game screenshots for the popular 4X Civilization VI. In use, screenshot inputs are provided and text inputs generated using an LLM.
Model Details
- Developed by: BeakerStreet
- Model type: Multimodal Classification Model
- Language(s): English
- License: MIT
Uses
Predicts the likely moves a player will make from a complete sample space of all (observed) player moves, based on a provided screenshot and associated text. Can be fine-tuned to specifically predict types of move (scouting, build orders, settle/doesn't settle)
Direct Use
Predicts the likely moves a player will make, from a complete sample space of all player moves, based on a provided screenshot and associated text.
Fuentes
1 fuente
Fuentes
1 fuenteVerificado 31 oct
Artefactos del modelo
1 artefacto
Artefactos del modelo
1 artefactoExtractos de fuentes
2 extractos
Extractos de fuentes
2 extractos--- language: - en thumbnail: null tags: - image-classification - multimodal - tensorflow license: mit datasets: - flex_civ_vi_screens pipeline_tag: audio-text-to-text library_name: tensorflow --- # Multimodal Classification Model (BM-v1) This model combines text and image inputs to predict player moves from in-game screenshots for the popular 4X Civilization VI. In use, screenshot inputs are provided and text inputs generated using an LLM. ## Model Details - **Developed by:** BeakerStreet - **Model type:** Multimodal Classification Model - **Language(s):** English - **License:** MIT ## Uses Predicts the likely moves a player will make from a complete sample space of all (observed) player moves, based on a provided screenshot and associated text. Can be fine-tuned to specifically predict types of move (scouting, build orders, settle/doesn't settle) ### Direct Use Predicts the likely moves a player will make, from a complete sample space of all player moves, based on a provided screenshot and associated text.
Source context: 0 downloads · 3 likes · Pipeline audio-text-to-text · Library tensorflow · Repo Flex-Data/bm-v1
