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Stable Lime v1.1

Stable-Lime-v1.1 is an unconditional diffusion model based on the Denoising Diffusion Probabilistic Models (DDPM) architecture. It has been trained specifically to generate images representing the "essence of Lime."

TipoOtherVersiónRevision d5f1a8fBcalidad

Fuente del modelo

Tipo
Other
Tamaño del archivo
434 MB
Versión
vRevision d5f1a8f
Actualizado
31 oct 2026
Descargas
4
Fuente
Hugging Face

Descripción de la fuente

Stable-Lime-v1.1

Proiect nou (1)

Stable-Lime-v1.1 is an unconditional diffusion model based on the Denoising Diffusion Probabilistic Models (DDPM) architecture. It has been trained specifically to generate images representing the "essence of Lime."

Model Details

  • Model Type: Unconditional Image Generation (Diffusion)
  • Architecture: UNet2DModel with DDPMScheduler
  • Framework: PyTorch & Hugging Face Diffusers
  • Resolution: $128 \times 128$ pixels
  • Channels: 3 (RGB)
  • License: MIT (Assumed based on open-source usage)

Intended Use

This model is designed for:

  • Generating $128 \times 128$ images of limes (or lime-like textures).
  • Educational purposes regarding the implementation of DDPM loops.
  • Low-resolution, "retro" aesthetic generation.

Out of Scope:

  • Text-to-Image generation (this model does not accept text prompts).
  • High-resolution photorealism (limited by the 128px architecture).

Training Data

The model was trained on a proprietary dataset located at dataset_lime/processed.

  • Preprocessing: Images were resized to $128 \times 128$ and normalized to the range $[-1, 1]$.
  • Augmentation: Random horizontal flips were applied during training to improve generalization.

Training Procedure

Hyperparameters

The model was trained using the following configuration ("The Lime Settings"):

ParameterValueDescription
Batch Size16Small batch size suitable for consumer GPUs.
Learning Rate$1 \times 10^{-4}$Optimizer step size (AdamW).
Epochs70
Timesteps1000Number of diffusion noise steps.
Image Size128Output resolution.

Architecture Specification

The U-Net architecture utilizes a deep structure with attention mechanisms in the lower bottleneck layers:

  • Block Output Channels: (128, 128, 256, 256, 512, 512)
  • Downsampling: 4x DownBlock2D, 1x AttnDownBlock2D, 1x DownBlock2D
  • Upsampling: Mirror of downsampling blocks.

Loss Function

The model optimizes the Mean Squared Error (MSE) between the actual noise added and the predicted noise:

$$L = \text{MSE}(\epsilon, \epsilon_\theta(x_t, t))$$

Where $\epsilon$ is the Gaussian noise and $\epsilon_\theta$ is the model's prediction at timestep $t$.

Fuentes

1 fuente
Hugging FacePrincipalVersión d5f1a8fe386ac64a7df81fd53745a44b14baf442
huggingface.co/FlameF0X/Stable-Lime-v1.1/tree/d5f1a8fe386ac64a7df81fd53745a44b14baf442

Verificado 31 oct

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Artefactos del modelo

1 artefacto

unet/diffusion_pytorch_model.safetensors

safetensors · FP32 (unverified) · 434 MB · SHA-256 52ee5de80a17…57d4 · Hugging Face

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Extractos de fuentes

3 extractos

--- license: mit datasets: - FlameF0X/Lime pipeline_tag: unconditional-image-generation tags: - Lime --- # Stable-Lime-v1.1 ![Proiect nou (1)](https://cdn-uploads.huggingface.co/production/uploads/6615494716917dfdc645c44e/L26ZVM9QOwBWSYNoj3FIV.png) **Stable-Lime-v1.1** is an unconditional diffusion model based on the Denoising Diffusion Probabilistic Models (DDPM) architecture. It has been trained specifically to generate images representing the "essence of Lime." ## Model Details * **Model Type:** Unconditional Image Generation (Diffusion) * **Architecture:** UNet2DModel with DDPMScheduler * **Framework:** PyTorch & Hugging Face Diffusers * **Resolution:** $128 \times 128$ pixels * **Channels:** 3 (RGB) * **License:** MIT (Assumed based on open-source usage) ## Intended Use This model is designed for: * Generating $128 \times 128$ images of limes (or lime-like textures). * Educational purposes regarding the implementation of DDPM loops. * Low-resolution, "retro" aesthetic generation. **Out of Scope:** * Text-to-Image generation (this model does not accept text prompts). * High-resolution photorealism (limited by the 128px architecture). ----- ## Training Data The model was trained on a proprietary dataset located at `dataset_lime/processed`. * **Preprocessing:** Images were resized to $128 \times 128$ and normalized to the range $[-1, 1]$. * **Augmentation:** Random horizontal flips were applied during training to improve generalization. ----- ## Training Procedure ### Hyperparameters The model was trained using the following configuration ("The Lime Settings"): | Parameter | Value | Description | | :--- | :--- | :--- | | **Batch Size** | 16 | Small batch size suitable for consumer GPUs. | | **Learning Rate** | $1 \times 10^{-4}$ | Optimizer step size (AdamW). | | **Epochs** | 70 | | | **Timesteps** | 1000 | Number of diffusion noise steps. | | **Image Size** | 128 | Output resolution. | ### Architecture Specification The U-Net architecture utilizes a deep structure with attention mechanisms in the lower bottleneck layers: * **Block Output Channels:** `(128, 128, 256, 256, 512, 512)` * **Downsampling:** 4x `DownBlock2D`, 1x `AttnDownBlock2D`, 1x `DownBlock2D` * **Upsampling:** Mirror of downsampling blocks. ### Loss Function The model optimizes the Mean Squared Error (MSE) between the actual noise added and the pre...

Source context: 4 downloads · 0 likes · Pipeline unconditional-image-generation · Library diffusers · Repo FlameF0X/Stable-Lime-v1.1

Source context: 5 downloads · 0 likes · Pipeline unconditional-image-generation · Library diffusers · Repo FlameF0X/Stable-Lime-v1.1