Demostrating how it can be used with prompt scheduling. Using the newer animatediff nodes.
Runtime profile
Source description
Showing a basic example of how to interpolate between poses in comfyui!
Used some re-rerouting nodes to make it easier to copy and paste the open pose groups. This way you can essentially do keyframing with different open pose images.
3 keyframes v1.1
Now with a demonstration of how to mix keyframes with prompt scheduling! Uses AnimateDiff-Evolved nodes to make this work.
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FAQ:
AI-generated commentary
AI-generated explanation based on source and configuration details. Suggestions are clearly labeled.
This ComfyUI workflow is for interpolating poses across three keyframes, using different open-pose images and scheduled prompts in its v1.1 example with AnimateDiff-Evolved. It describes pose interpolation as the result but does not specify a final output format.
Rerouting nodes make it easier to copy and paste open-pose groups when keyframing different pose images.
The description uses different open-pose images as keyframes and mixes them with scheduled prompts; it describes pose interpolation as the result.
For v1.1 prompt scheduling, use AnimateDiff-Evolved; the description says enabling it alongside the original AnimateDiff nodes can cause errors.
Suggestion · not verified
Listed ComfyUI node packs include ComfyUI-AnimateDiff-Evolved (ADE_AnimateDiffUniformContextOptions, ADE_AnimateDiffLoaderWithContext), ComfyUI-Advanced-ControlNet (ControlNetLoaderAdvanced, LatentKeyframeTiming, TimestepKeyframe), and ComfyUI_FizzNodes (BatchPromptSchedule).
Also listed are ComfyUI-Impact-Pack (ImpactKSamplerBasicPipe, EditBasicPipe, ToBasicPipe, ImpactInt, FromBasicPipe_v2) and was-node-suite-comfyui (Text Multiline).
Other listed node names are ControlNetApplyAdvanced, LoadImage, VAEDecode, EmptyLatentImage, VHS_VideoCombine, PreviewImage, DWPreprocessor, ImageScale, CheckpointLoaderSimple, and CLIPTextEncode. The named model files are juggernaut_final.safetensors, mm_sd_v15_v2.ckpt, and cont
This version is listed as 3 keyframes v1.1, with type Workflows and base model Other.
If LatentKeyframeTiming reports that strength_to must be at least strength_from, the description advises updating ComfyUI-Advanced-ControlNet.
Suggestion · not verified
The listing does not specify a license; check its reuse terms before using it.
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Sources
1 sourceSource excerpts
1 excerptSource context: 7535 downloads · Type Workflows · Base model Other
Q: Which AnimateDiff nodes should I use?
A: The 3 keyframes v1.1 demonstration uses the newer AnimateDiff-Evolved: Kosinkadink/ComfyUI-AnimateDiff-Evolved: Improved AnimateDiff for ComfyUI ( github.com )
This is to enable the prompt scheduling. The older versions uses the original nodes: ArtVentureX/comfyui-animatediff: AnimateDiff for ComfyUI ( github.com )
It's suggested to not have both enabled at the same time as it can cause errors. Try uninstalling one before installing the other if you run into errors.
Q: I see this error when running the workflow: " Error occurred when executing LatentKeyframeTiming: strength_to must be greater than or equal to strength_from"
A: Update ComfyUI-Advanced-ControlNet to a newer version. For those familar with git commands, the workflow is using commit 7213bc69f5d48fe9b40da8017e7762d73f9cc845 .
Estimated VRAM requirement
Estimate unavailable
1.69 GB across 1 of 3 model files. Model file total + 25% loading overhead + 2 GB execution buffer, rounded up.
Requirements
25 requirementscontrol_openpose-fp16.safetensors
Not resolvedControlNet · Unknown
Checkpoint · Hugging Face · digiplay/Juggernaut_final · Juggernaut Final
Checkpoint · 1.69 GB · Hugging Face · guoyww/animatediff
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CheckpointLoaderSimple
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CLIPTextEncode
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ControlNetApplyAdvanced
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DWPreprocessor
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EmptyLatentImage
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ImageScale
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LoadImage
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PreviewImage
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VAEDecode
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VHS_VideoCombine
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